There are 5 types of players, and each has a specific role. You will want to familiarize yourself early on with them because knowing each of their strengths will help you design a great team.
Attacker:
These players naturally decrease dmg inflicted on them. 20% when they have the ball and 30% when they are doing a penetration attempt.
Their skills are penetration oriented.
Striker:
These players are your shooters. They have a 5% increase in shoot attack power and their skills are almost always shoot skills.
Leader:
These players are typically weaker than other types, but they generally have more passive skills that effect all players in their field, (Forward, midfield, or backfield). They gain 15% bonus spirit with a pass or attack and their active skills are strategy oriented. This includes buffs, debuffs, and heals.
Assist:
These players are really good at passes and most of their passive skills go towards increasing their pass effectiveness. They naturally have a 10% bonus to their pass effect and their skills are always pass oriented. Something to note is that some active skills are passes to other players in position, making that player's turn come immediately along with increased power and penetration capabilities, but other active skills allow the assist player to pass the ball forward one field, or even pass all the way to the Forward position.
Defender:
These players are slower than other types, but they naturally receive 30% less dmg with an attack, +5% defense, and +10% recovery power. These players have skills that are oriented around steals, but sometimes they have strategy skills as well.
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