Thursday, July 16, 2015

Starborn Wanderers: Combos

Weapon combos have powerful effects and an increased chance to inflict status effects:

there are three main attacks:

1. Burst
2. Shot
3. Volley

Combos:
#1 will inflict burning DoT.

#2 will inflict Shield Down
#3 will inflict Destabilization (weapon damage down 50%)

Please note that normal attack #1 has a chance to inflict the burning DoT and normal attack #2 has a chance to inflict Shield Down, but the final combo attacks have a much higher chance to inflict the status ailments.

It is a definite plus to note that the combos do indeed inflict a ton of damage, however, I have not yet determined which combo is better to use over the other.

I seem to feel that using normal attack #2 to start out with (hopefully you get a shield down) and then proceeding with the volley combo seems to do the most damage, however, that depends on how the burning DoT works.

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