Light Fairy | |
Type | Support |
Rank | 3* |
Level | 25 |
HP | 3660 |
ATK | 244 |
DEF | 166 |
SPD | 100 |
Crit Rate | 15 |
Crit Dmg | 50 |
RES | 15 |
ACC | 0 |
Skills:
#1: Attack and stun with 20% chance. Up to 60% stun chance.
#2: Heal target ally. Amount healed is based off of Attack Power.
#3: Remove all debuffs from target ally and make them invincible for 2 turns.
As we can see from the above stats and the above skills, this support character is not typical. The heal skill is different from most other heal skills in that it is not based off of the target ally's max HP. Instead, it is based off of the Light Fairy's own attack power.
Here is what I recommend for runes:
Energy runes, all three sets
2 - 3* atk%
4 - 3* atk%
6 - 3* atk%
While I would love to increase the spd of this healer, I believe that having a stronger heal will more than make up for the small increase in speed I could achieve. Plus, by having more atk power, my stun attacks will also hit harder.
I would have to say that this is one of my more favorite 3* support class monsters.
10/17/14 ADDENDUM:
Two other options that I have seen for runes are:
1 set of Swift, 1 set of Energy
2 - SPD
4 - ATK%
6 - ATK%
1 set of Fatal, 1 set of Energy
2 - ATK %
4 - ATK %
6 - HP %
I personally like the swift runes as that allows me to apply invulnerability more often. The only time that it sucks is when I need the invuln for my light fairy, and because she is so fast she burns through the protection before any real damage hits her. =/
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