Thursday, September 25, 2014

Pocket Starships

Ship Breakdowns:

Assault Class
Boosters
Robots
Nukes
Generators
Hp
Bloodstorm
1
1
1
1
35K
Falcon
2
2
1
2
27K
Crusader
2
2
2
2
80K
Tooler
2
2
1
2
40K
Spider*
2
2
1
1
35K

Battle Class
Boosters
Robots
Nukes
Generators
Hp
Leviathan
2
2
2
2
63K
Intercepter
3
3
2
3
48.6K
Challenger
3
3
2
3
144K
Icarus
3
3
2
3
72K
Striker*
3
3
2
2
63K

Figher class ships (Falcon, Intercepter) are the ideal ships for mining and pirate hunting due to their high ships speed and high dps.

solar is not to be used on the special Solar Ships.  They are a waste of time.

Things to build:

Interceptor:
[ ] Redrock - 6k
[ ] Goldolite - 16k
[ ] Poisonium - 18k
[ ] Wormheart - 16k
[ ] Wormcrystal - 17k
Total: 73k refined materials

Battle Multi-Rocket: (rocket launcher)
[ ] Redrock - 6k
[ ] Goldolite - 7k
[ ] Poisonium - 14k
[ ] Wormheart - 10k
[ ] Wormcrystal - 6k
Total: 43k refined materials

Battle Multi-Shot: (energy blaster)
[ ] Redrock - 6k
[ ] Goldolite - 7k
[ ] Poisonium - 14k
[ ] Wormheart - 10k
[ ] Wormcrystal - 6k
Total: 43k refined materials

Booster Types:

 
base ability
+ per level
Damage
200
40
Shield
200
40
Stealth
30s
30s
Speed
40
 

Robot Types:

 
base ability
+ per level
Mechanibot
300 repair
200
Rocky
10%
5%
Wisebot
25%
5%
Gunbot
100 dmg
30
Botyguard
300 dmg reduction
100


Upgrade priorities:

Boosters:
Shield
Dmg
Stealth

Robot:
Botyguard
Rocky


Notes:

The Fighter class ships are good for pirate attacks and mining, but the Engineer is good for Outpost maintaining.  This makes the Engineer class ship perfect for holding an Op in the pvp area.

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